The main characters in both games are three Vikings, Erik the Swift, Baleog the Fierce, and Olaf the Stout. The games' music was composed by Glenn Stafford and Charles Deenen. Instead, they were handled by Beam Software. However, Blizzard was not involved in the creation of these 32-bit ports. It was released by Interplay in 1997, featuring a new super-deformed style for the characters (the original version kept the same art style as the first game) as well as voiced dialogue samples. Ī 32-bit enhanced version of The Lost Vikings II was developed for the Sega Saturn, PlayStation and PC, known in the United States as Norse By Norsewest: Return of the Lost Vikings and in Europe as Lost Vikings 2: Norse by Norsewest. The games are considered as classics of puzzle/ platform game genre and were critically acclaimed by press. The sequel, The Lost Vikings II, was developed by Blizzard and released in 1997 by Interplay for the SNES. The first game, The Lost Vikings, was released in 1992 by publisher Interplay Entertainment for DOS, Amiga, Sega Mega Drive and SNES among others.
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It’s clear that Blizzard looks back on these three Viking stooges with fondness, and any fan of Co-Op Classics likely shares this same sentiment.The Lost Vikings is a side-scrolling puzzle/ platform video game series which was developed by Silicon & Synapse (later Blizzard Entertainment). Erik, Baleog, and Olaf have turned up in cameo roles in several other Blizzard games, most notably another game you might possibly have heard of before called World of Warcraft. (Hopefully, we’ll take a closer look at these sequels in a future Co-Op Classics column.) In 2003, a Game Boy Advance port of the SNES version was released. The Lost Vikings was ported to many different systems, and was followed by a sequel, which itself was remade and enhanced for 32-bit systems. Many of the things that make co-op Trine so great are found in this venerable 1992 classic puzzle platformer: clearly defined character roles, light fighting elements, smart platforming, and most especially teamwork. You can see the influence of The Lost Vikings in many games, perhaps none so much as Trine, which you’ll recall we are pretty fond of here at Co-Optimus. Part of this fame is likely due to the Blizzard pedigree, but it’s an excellent game, regardless, and holds up very well to this day.
The Lost Vikings is among the most popular games from its time, and fondly remembered by many a 16-bit era gamer. A compilation of these little conversations is available on Youtube and definitely worth your time to view. It’s quite fun and helps to alleviate the frustration of failure a little bit. At first, they complain of deja vu, then of being too tired of the scenery, and finally they address the player directly, and accuse them of having too much time on their hands. Perhaps the funniest schtick is when the Vikings discuss the players’ failures to complete a level when they respawn. The Lost Vikings is no exception, and from the very beginning, the bickering and other interactions between the Vikings will put a smile on your face. Communication is the key here, as it is in so many other highly cooperative games.Īnother hallmark of Blizzard games is comedic elements.
It takes a bit of getting used to, and it seems that playing together makes some puzzles easier and others can be a bit more difficult to coordinate. Control of each individual Viking can be swapped on the fly as needed. In two player mode, two of the three Vikings can move at the same time, each controlled by a different player. In single player mode, you control one Viking at a time, and switch back and forth as needed in order to advance. It’s a bit different than you might expect. You may be wondering where to co-op comes in.